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Post by questor12 on Sept 5, 2007 23:05:32 GMT -5
hello been playing alot and having a ball this is a great game! ;D but in modules for the trans hab on my game ver 2.0 upgraded to 2.2.0.0 it seems their is no explanation associated with the trans hab and on the original Isa their is a multi purpose logistics module . what can i use or will their be an update for the sim? all of the info on this forum is great I've read them all and the tourist is like my uncle Sam only thing missing is a terrycloth robe. definitely want to space his butt. ;D but i digress.... big bill i managed to acquire some more detailed pics of the truss's and a mini breakdown of the zarya(f.g.b. i think these would help as aids so you don't have to frequent the modules area before deciding what your gonna do and forget what your astronauts need. it promotes better planning idea. what do ya think? looking forward to a reply. quester12 ;D
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Post by Bill Mueller on Sept 6, 2007 21:09:21 GMT -5
questor12,
I'm glad you are enjoying the game! I have been slammed all day so I had to answer you after I came home for the evening.
We have had quite a few questions about the TransHab. Originally, the game did not include the TransHab because it is not finished. When it came time to do an upgrade, I wanted to put it in the upgrade because I felt that it could add something to the game if only limited functionality and a huge exterior presence, but Greg wanted to leave it out because it was not complete. However, completing it is a HUGE project. It is three stories high and has dozens of racks. In the end, I won and we put it in. Hopefully we will be able to finish it in a future update.
This is the same reason that we don't have a TransHab description in the game.
There are also some minor differences in the Truss sections, but they are really not significant because you cannot send an astronaut to work there as of yet.
I have an idea about the images and descriptions of the modules that make up the ISS!
Why don't you post any pictures and descriptions that you find, here in our forum, and we will begin to make an online document with them. We might even make a wiki document for you to update. This sounds like a great community activity for our forum and it would help future players a lot.
What do you think?
Best Regards,
Bill
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Post by questor12 on Sept 6, 2007 23:26:11 GMT -5
thanks for the reply . ;D is their a way i could access the script data and add the text or will it kill the game play? I'd like to help if i can and ya i think posting the pics and info would be a great community project. i understand your thinking brilliant minds think alike. this is how i am able to build my station and maintain my crew by not having to study the "module section for the proper piece or the component area i just look at my charts then go to what i want in the game buy it send it then deal with my crew then save the game. bill i look forward to this as i hope the rest of the forum . lets ask them..... ;D what do you think? when ever your ready to start just let me know. questor12
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Post by Bill Mueller on Sept 16, 2007 12:35:24 GMT -5
Questor12,
Sorry that it has taken me so long to respond to your last email. We have been slammed with a couple of new projects lately.
Sorry we can't give out the game script because of the building process to create a master disc or update. The best we can do is take your request and implement it into the next update.
You can either post your picts and info here on the forum or send it to bill@vision-play.com, and we will create an html document from it.
You can also learn more by right clicking on a module while in Station View.
Give us whatever information you have and we will start to work with it.
Best Regards,
Bil
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Post by questor12 on Sept 16, 2007 17:50:04 GMT -5
hi bill thanks for the reply.
i will send my info to you.
i understand slammed......
i just wanted to send the info in so the other members can benefit from what i found.
it will be in attachments; word docs and adobe picfiles.
thanks again for replying. questor12
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