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Post by Bill Mueller on Sept 18, 2006 19:55:24 GMT -5
As it turned out, the low O2 indicator was never in the game. Thanks, we implemented it today for the 2.0 master (2.1 update).
The right elevon on the Shuttle is a reflection effect from Renderware. You can see it change colors as it moves when you click Credits. The same thing happens to the rainbow in the Shuttle payload area. In the game you can see all the reflective surfaces go through color changes in response to the angle of the sun. The solar panels change to all kinds of colors including red.
Bill
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Casco
Full Member
Posts: 32
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Post by Casco on Sept 23, 2006 21:23:49 GMT -5
This is the best update yet!!!!! The smaller HUD was a brilliant idea and the new Earth texture reminds me of Orbiter.
But I do have a small issue now. I have upgraded my videocard to a eVGA nVidia 7900 GT 256MB only to find out that I can't play the videos now. Today was the first time I have played SSS on this card. I tried switching to MPEG mode but to no avail. I currently have the videos turned off but that does not bother me. I just wanted to notify you to this issue.
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Post by Bill Mueller on Sept 23, 2006 21:57:08 GMT -5
Casco,
Thanks for the heads up. Glad you like the update!
Best Regards,
Bill
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Post by Greg Beauchesne on Sept 24, 2006 11:20:22 GMT -5
But I do have a small issue now. I have upgraded my videocard to a eVGA nVidia 7900 GT 256MB only to find out that I can't play the videos now. Today was the first time I have played SSS on this card. I tried switching to MPEG mode but to no avail. I currently have the videos turned off but that does not bother me. I just wanted to notify you to this issue. Can you describe the problem in a little more detail? What happens when the videos are supposed to play? Do you get a black screen? Do you get garbled colors? Does the audio still play? Or does the game just crash? As for your video card, is this an overclocked card? It looks like overclocking is a big part of what eVGA does, so I have to ask.
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Casco
Full Member
Posts: 32
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Post by Casco on Sept 24, 2006 18:03:09 GMT -5
Well what I get is black screen with intermittent audio, this happens for both video modes.
The core clock speed of my card is 500MHz Memory speed is 1500MHz, although I don't know what the standard is for this card. I will try to underclock the card and see if there is any differece.
BTW On my other computer with the older videocard SSS Works great with the Windows Vista x64 Edition!!!!!
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Post by Bill Mueller on Sept 24, 2006 23:39:39 GMT -5
Casco,
"BTW On my other computer with the older videocard SSS Works great with the Windows Vista x64 Edition!!!!!"
That's great. Greg just did some work on that issue.
Best Regards,
Bill
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Post by Greg Beauchesne on Dec 23, 2006 18:33:30 GMT -5
The update to SpaceStationSim 2.1 is up! Among other things, this update adds the ability to right or left click on astronauts to select them and open their task lists, and adds a display for each astronaut's agency flag in the HUD. (There's also automatic update notification in the game launcher, so you won't have to remember to do it yourself anymore.) The full list of changes and a link to the download is available here: Update pageHappy holidays!
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Post by hayoo on Dec 23, 2006 21:04:59 GMT -5
Among other things, this update adds the ability to right or left click on astronauts to select them and open their task lists, and adds a display for each astronaut's agency flag in the HUD. Now that's a christmas present! Thanks, guys. The other touches (igniting thrusters, EVA task) are very very welcome indeed. Happy Holidays to everyone there.
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Post by Bill Mueller on Dec 25, 2006 11:29:33 GMT -5
Hayoo,
I'm glad you picked this up. There is a who new range of game play available with this update. Along with making the astronauts click-able, we have rebalanced their social AI. The difference is pretty huge. They now respond MUCH more like real people. Place them in a module together and they converse more and are happier. Send them off to fix a component or run an experiment for too long and they will get lonely. It is now very easy to command them to talk to each other when they are together and easier to do it when they are apart as well.
Best Regards,
Bill
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Post by firelord609 on Dec 25, 2006 18:10:38 GMT -5
What is the point of putting the tranhab, All i can tell is that it has food storage.
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Post by Bill Mueller on Dec 25, 2006 18:44:25 GMT -5
As described in the update description, the Transhab is an initial version. Each of the three available units currently have different equipment, but eventually will be fully customizable like the other modules. We decided to include the Transhab to show you what NASA could have done with more financing, kind of like the X38 and CEV, but with more functionality. Also, the Transhab technology was transferred to Bigelow Aerospace and could, in the future, become a stand-alone private space station.
Bill
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Post by firelord609 on Dec 25, 2006 22:57:26 GMT -5
Cool But too bad that it can't be a fall back spot for the crew, when a disater is destroying the station.
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Post by Bill Mueller on Dec 26, 2006 0:40:27 GMT -5
firelord,
Sorry, but we have tried to stay somewhat true to various NASA rules of operation with SpaceStationSim and not go too far into fantasy. The Soyuz vehicles are the fall back spot when the ISS is threatened. If you don't keep it in operational shape, your astronauts will abandon ship and return to Earth, not get caught in an inflatable balloon.
Best Regards,
Bill
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Post by Noel Mueller on Jan 3, 2007 1:09:35 GMT -5
Hi Bill, Noel & Greg, I just got the updates for the game. It's more exciting and realistic with the engine flames and new earth. Good show! Hope all is well... Ted Former Admin
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Post by Bill Mueller on Jan 4, 2007 22:23:50 GMT -5
Hey Ted!
Thanks for the compliments! Hope you had a great holiday season. C'mon over to Toms and play music some time.
Bill
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